Blackbird Interactive seeks a Senior Systems Designer for a sci-fi, first-person action game built in Unreal 5. You'll design and tune complex gameplay, economy, and progression systems while bridging design, art, and code disciplines in a remote-first studio.
Minimum 6 years in technical design or systems design
Demonstrate fundamental knowledge of game design processes and skills investigating in-game issues
At least two shipped titles
Experience with Unreal 5 and Blueprints
Self-direction and a proven ability to thrive in a highly technical environment
Design, prototype and implement complex gameplay systems and tools, in collaboration with the other Designers, Artists and Programmers
Provide team-facing documentation to inform and guide the work of downstream groups
Provide creative and technical feedback on the work of other Designers
Understand, interpret and execute on creative direction, in alignment with project goals
Act as a technical expert on key features and participate in data debugging
Guide the technical work of others and ensure that content creation follows documented best practices
Help test new tools and features before distribution to the rest of the team
Participate in planning a roadmap to completion for the systems for which you're responsible
Mentor designers and promote good design principles across the team
12-month contract position
Must be legally eligible to work in Canada and reside within Canada
Studio operates as a remote-first workplace with flexible work arrangements
Pluses include experience with level design, UX/UI, encounter scripting, immersive sim or action-RPG games, 2D/3D software, various game engines, and version control software
186,368 – 223,642 CAD
/ year
184,000 – 356,500 USD
/ year
168,000 – 304,750 USD
/ year
124,000 – 195,500 USD
/ year
135,482 – 227,700 USD
/ year